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Das Eismeer The Sea of Ice 3D Maya rendering

Das Eismeer The Sea of Ice 3D Maya rendering

is derived from the original painting. The project has 3 outputs, this one is based on a 3d mesh file rendered into a photographic picture. It's always being said photography freed painting from being depictive. Today we can argue photography takes a new role, one that depicts the world around us and one that can render any kind of fantasy into a photographic reality. This creation of a second world that supersedes the hyperreality of the image and creates an entire set of a second world where we can play and live in.




© 2018, Mathias Kessler